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Shogo: Mobile Armor Division |
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Technical Requirements (subject to change)
- OS 3.0 or higher
- PPC processor (supported through WarpOS)
- Graphics card (3D acceleration required for Blizzard PPC)
- 3D acceleration supported through Warp3D
- Virtual 3D Sound supported through AHI
- 6x CD-ROM recommended
- 64 MB
Game Features
- Uses LithTechTM 3D engine by Monolith
- Choose to pilot one of four transformable Mobile Combat Armor units (MCAs)
- Two modes of play - on foot and in MCA
- True 3D environments with realistic lighting, indoor levels, vast outdoor terrains and awesome effects
- Over 30 challenging enemies that use the environment to their advantage, activate alarms or spring traps
- Dynamic storyline and goal-based mission structure evolves based on your actions
- Separate MCA and on-foot arsenals for a total of 18 pumped-up weapons
- Multiplayer action includes built in Internet, LAN and modem support
LithTechTM Features: 3D Modelling
- Supports motion captured animation
- Level of detail for models
- Detail tagging for world architecture
- Custom textures for models model
- Levels of detail for models - each model can have hundreds of levels of detail at no extra memory cost, so models can be scaled back for slower systems
- All models are hierarchical, keyframes are interpolated
- Support of both rigid and deformation key-framed animation allowing both jointed and more organic styles of animation
LithTechTM Features: Lighting and Special Effects
- Sprites
- Colored lighting
- Dynamic lighting light mapping
- Translucency/transparency for water/glass effects
- Real-time shadows
- Landscapes
- Sky portals which allow for animated skies
- Various dynamic lighting options like solid light, smooth lights and dark lights
- Colored fog
- Large scale particle system support
- "PolyGrids" (displacement maps for things like water surfaces)